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NPC Generator

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Advanced [show]


Tim Oakes, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple white robe with blue stripes complete with hood and is in decent physical shape. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Tim hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered singing. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Joker, Artistic. Bonds: Attractive, Family, Enemies. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Tim Oakes, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bradly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Enemies. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Gunter Bradly, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Manfred Chatham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a feathered hat to cover his moderate length brown hair. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Manfred Chatham, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Rohesia Gentry, Female Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She is dressed in a clean blue cloak covering her clean studded leather. Her golden hair is slicked back into a classic pompadour. Her eyes are hazel and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.

History: Rohesia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Rohesia Gentry, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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