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NPC Generator

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Advanced [show]


Emeny Denholm, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large brown jacket. Her silver hair is greasy and uncared for. Her blue eyes peer out from beneath her Stetson brown hat.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a criminal king-pin and mafia family She was taken as a slave by a traveling circus and forced to perform She used her abilities to trick people and travel the world for free.

Motivation: She is currently in port desperately looking for someone to get her out; and she has decided she is irredeemable

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Emeny Denholm, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Bernard Snape, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. Cursed with unlife at a very young age, Bernard has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Bernard Snape, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Gomory Hadley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, tan, dusty cloak. His white hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Shy, Disease. Bonds: Military. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Gomory Hadley, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Southey, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: Helen speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Helen was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Entrepeneur, Impeccable, Logical. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Helen Southey, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 8 (-1)8 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Gold and topaz bottle stopper cork (1400 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs

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