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NPC Generator

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Advanced [show]


Melissa Burton, Female Human [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, tan cloak, she is not a threatening figure. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: Born in the north to a Glassblower, Melissa learned a great deal about her mother's area of expertise. Her childhood dream was to be a Mayor, but she was a colossal failure. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Sensitive. Bonds: Job, Criminal record. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Melissa Burton, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Williamina Tickle, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears white leather gloves, a white jacket, and tight pants. Her auburn hair is heavily combed to the right. Her hazel eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ruler arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She then took over the family business and is one of the better Ruler for hire.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Flaws: Racist. Bonds: Job, Rich, Immigrant. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Williamina Tickle, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp. Red-brown spinel (160 gp). Rhodochrosite (9 gp). Pink pearl (160 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is black and very short. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Sailor, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up falchion and armor he uses now. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well; and revenge

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor, Nature. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Bertram Browning, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Lapis lazuli (12 gp). Lapis lazuli (12 gp). Iolite (30 gp).


Social Check DCs


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His white hair is heavily combed to the right. His eyes are a pleasant green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: Gifted from a young age, Adelard studied abroad. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Justice, Gifted. Bonds: Slave, Rich, Family. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Adelard Easton, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Deception +3, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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