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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Agatha Astley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears brown painted combat armor at almost all times. Her black hair is styled in orderly dreadlocks. This blue eyed westerner is not easily forgotten.

Personality: She likes to make people angry or surprised. She uses divination through singing.

History: She got into the Bellfounder business at a young age. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Agatha Astley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Henry Ashton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow cloak and cross-gartered white stockings. He sports a flattop hair cut. His eyes are amber and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Henry Ashton, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Trey Darby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His blonde hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Lazy, Antagonistic. Bonds: Rich, Attractive. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Trey Darby, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Elizabeth Hallewell, Female Human [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her sickle. Her white hair is unkempt and raggedy. Her eyes are gray.

Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments

History: Gifted from a young age, Elizabeth studied abroad. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: Nothing but the best is good enough for her; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Elizabeth Hallewell, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 18 (+4)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. Black opal (1300 gp). Smoky quartz (60 gp). Jet (120 gp).


Social Check DCs

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