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NPC Generator

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Advanced [show]


Sybil Nash, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports red clothing, slightly heavier than average wear. She keeps her long auburn hair kept up in a rat tail. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She dislikes all the random violence that takes place in the east. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her father was called into army service. Cursed with a spirit at a very young age, Sybil has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Pacifist, Extrovert. Flaws: Disease. Bonds: Attractive, Military. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Sybil Nash, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Hematite (4 gp). Banded agate (4 gp).


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy red beard and wild red hair. His brown eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his mother.

History: Norman hails from a village terrorized by brigands. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Norman began to lead the lost caravan. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to protect his home

Ideals: Pacifist, Entrepeneur. Bonds: Enemies, Adventurer, Guardian. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Norman Gentry, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Kensley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Roland Kensley, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He has a long white beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Ralf Rodney, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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