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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avelina Altham, Female Human [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears a brown deerstalker hat and brown clothes. She keeps her long red hair kept up in a rat tail. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born in a small plains village. From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: Revenge; and she's looking for her big break

Flaws: Disease. Bonds: Family, Nature, Adventurer, Enemies. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Avelina Altham, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Obsidian (12 gp).


Social Check DCs


Patrick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He has a very tight haircut. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fortune-teller job and began his own company from there.

Motivation: Expand his business; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Patrick Beckwith, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Superior lock.


Social Check DCs


Giselle Ramsey, Female Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern woman wears professional attire. Her hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Giselle was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.

Motivation: To get a good night's sleep.

Ideals: Athletic, Joker. Flaws: Insomniac, Secretive. Bonds: Attractive. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Giselle Ramsey, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Drogo Redfield, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears skinny pants and wears a white and tan robe with the hood down. His hair is black and curly. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Drogo Redfield, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Athletics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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