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NPC Generator

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Advanced [show]


Odo Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His tied-back hair is blonde. He has green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Professionalism. Flaws: Hedonist. Bonds: Poor, Attractive, Adventurer, In love. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Hartford, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Melissa Cornish, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a wide-brimmed hat to cover her moderate length chestnut hair. Her eyes are green and catlike.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has never given up on her dancing dream.

Motivation: Revenge; and many brigands want her driven away

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Melissa Cornish, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Orc, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Golden yellow topaz (1500 gp).


Social Check DCs


Ahlyssa Tenley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is lengthy and is close to two feet long. Her ears are large.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great joy in being the best Stableman in town.

History: She got into the Stableman business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Stableman.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Ahlyssa Tenley, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 pp.


Social Check DCs


Bernard Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. In his 11th year, his parents were killed by a gnolls raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice. Bonds: Family, Mentor, Enemies. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Bernard Tindall, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Silver comb with moonstones (500 gp).


Social Check DCs

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