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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dean Blyth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey costume with the symbols of the four houses of cards on his torso. His brown hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Dean was born in the north. At a young age he loved to build and create. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Religious, Family. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Dean Blyth, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Millicent Lindsey, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. Her long white hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She can speak with the recently deceased. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: Revenge; and to prove her worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies, Job. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Millicent Lindsey, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)18 (+4) 9 (-1)15 (+2)
Skills Intimidation +5, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Sybil Langley, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. With bright red hair. She has gleaming, smiling blue eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Sybil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Sybil grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She's in love; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Hedonist. Bonds: Adventurer, Guardian, Has a crush. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Sybil Langley, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Elven, Goblin
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His hazel eyes peer out from beneath his broad violet hat.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Religious, Mentor. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Chatham, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 9 (-1)18 (+4)
Skills Religion +7, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Ignan, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Alexandrite (400 gp).


Social Check DCs

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