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NPC Generator

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Advanced [show]


Trym Norton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Knight does. His hair is blonde and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Optimist. Bonds: Job, Immigrant, Attractive, Family. Occupation: Knight

Voice: French accent

Attributes [hide]

Trym Norton, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the north. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Flaws: Antagonistic, Disease. Bonds: Rich, Family, Immigrant. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Don Badger, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Ermina Ansley, Female Human [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Gardener. She has a penchant for wearing a ring with an oversized ruby on her left hand. With bright auburn hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Gardener and found it very stressful. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Job, Rich. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Ermina Ansley, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Small steel mirror. 1 Crowbar. 1 Good lock.


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is smooth and relatively long. He has gleaming, smiling violet eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He plays an instrument quite well.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the west, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and doesn't want to be a beggar and was forced into it by his family

Ideals: Artistic. Bonds: Criminal record, Adventurer, Immigrant, Family. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

William Garrick, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Red garnet (100 gp). Onyx (30 gp). Aquamarine (900 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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