Avice Clapham, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Poor, Attractive, In love, Job. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brown-green garnet (60 gp). White pearl (60 gp). Azurite (8 gp).
Rohesia Vance, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tan armored body suit, with a simple green line shooting up and back down. She has a long silver ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She dislikes all the random violence that takes place in the east. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born in a small mountains village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist. Flaws: Insane. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Hubert Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a slight overbite and is overall scrawny. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the east. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Harlow, Female Human [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears a robe, a symbol of the four houses of cards around her neck, and a halberd on her belt. Her blonde hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She pushes her goals aggressively. She is also a coward if confronted.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahlyssa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and human compassion
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Attractive, Military. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 6000 sp. Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!


