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NPC Generator

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Advanced [show]


Bertram Cooper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 9 years.

Motivation: Human compassion; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Fighting. Flaws: Racist. Bonds: Job, Criminal record, Adventurer, Slave. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Bertram Cooper, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Alexandrite (1600 gp).


Social Check DCs


Millicent Barney, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a yellow costume with the symbols of the four houses of cards on her torso. She has styled her blonde hair well, parting it to the left. She has gray eyes and a yellow hat with a grey feather.

Personality: While she acts the brute, she is far gentler than she would appear. She feeds upon the attention of others.

History: Her father raised her in a mountain cabin. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Athletic, Fighting. Bonds: Attractive, Nature, Adventurer. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Millicent Barney, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)7 (-2) 17 (+3)10 (+0)
Skills Intimidation +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Bloodstone (80 gp). Deep blue spinel (1100 gp). Star rose quartz (80 gp). Chrysoprase (80 gp).


Social Check DCs


Jane Stanley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She carries with her a set of tridents on her belt, each one with a topaz on the hilt. She wears a deerstalker hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She exudes charisma. She is a tour de force of persuasion. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jane. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Jane Stanley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Rhodochrosite (9 gp). Jasper (50 gp). Jet (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Rosalind Gresham, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears many layers of old clothing at all times. She wears her red hair up. She has a dull look in her hazel eyes.

Personality: She is overprotective of those who hire her services. She is lazy, self-centered, vain, and jealous.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and her religion dominates her actions

Flaws: Ugly, Selfish. Bonds: Poor, Guardian, Religious, Mentor. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rosalind Gresham, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)15 (+2) 13 (+1)5 (-3)
Skills Athletics +6, Deception +0
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Golden yellow topaz (800 gp). Freshwater pearl (6 gp).


Social Check DCs

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