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NPC Generator

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Advanced [show]


Ida Darby, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. Her hair is silver, silky, and of moderate length. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Butcher arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. During her travels, Ida and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ida discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ida fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend; and money/treasure

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Ida Darby, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Athletics +4, Stealth +7
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Jacoba Graeme, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She carries a battered sword and tarnished spear as well. Her hair, while still mostly blonde, has prominent grey streaks. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Blacksmith. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is unsatisfied with her job; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Ugly, Shy, Disease, Depressed. Bonds: Job. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Jacoba Graeme, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Amethyst (70 gp). Amethyst (70 gp).


Social Check DCs


Avice Alston, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is always cut to a buzz. Her eyes are a pleasant hazel.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Avice hails from a village terrorized by orcs. She was an apprentice working in her father's forge. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To clean up the streets; and expand her business

Flaws: Antagonistic, Secretive. Bonds: Enemies, Job, Guardian. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Avice Alston, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Hematite (13 gp). Citrine (70 gp). Freshwater pearl (13 gp).


Social Check DCs


Guy Shipley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is wearing a long, blue, dusty cloak. His silver hair is heavily combed to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Rich, Debt, Job. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Guy Shipley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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