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NPC Generator

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Advanced [show]


Sybil Branson, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her brown hair is lengthy and is close to two feet long. Her eyes are brown.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom.

Ideals: Joker, Fighting. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Sybil Branson, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 8 (-1)5 (-3)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Alexandrite (1200 gp). Lapis lazuli (5 gp). Red garnet (100 gp). Alexandrite (1200 gp).


Social Check DCs


Susannah Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is brown and very short. Her eyes are gray.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Susannah was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Ideals: Justice. Bonds: Attractive, Rich, Adventurer. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Susannah Dryden, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Violet garnet (1100 gp). White opal (500 gp). Bloodstone (50 gp). Amber (150 gp).


Social Check DCs


Avelina Ramsay, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean violet cloak covering her clean studded leather. She keeps her long golden hair kept up in a rat tail. Her hazel eyes peer out from beneath her feathered violet hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Avelina was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Avelina's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her absent father; and obtaining odd cultural human artifacts is her passion

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Avelina Ramsay, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Middleton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. Her eyes are likewise brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born several months after her father was called into army service. Egelina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Egelina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Further expansion of business; and expand her business

Flaws: Selfish, Impulsive. Bonds: Military, Criminal record, Job. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Egelina Middleton, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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