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NPC Generator

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Advanced [show]


Anselm Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His white hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and he desires power and/or immortality

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Anselm Huckabee, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Athletics +5, History +6
Senses Passive Perception 13
Languages Common, Infernal, Auran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Millicent Barlow, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, red, dusty cloak. Her tied-back hair is white. Her ears are large.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: To share knowledge with the world; and many dire rats want her driven away

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Millicent Barlow, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)10 (+0) 12 (+1)19 (+4)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Elysande Garfield, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female dresses in collared shirts and wears a proper scarf over her head. She is tall, broad shouldered and powerfully built. She has a long black ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot resist a sob story and will often dote over anyone who has one.

History: Elysande was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After months of barely getting by, Elysande managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult.

Ideals: Philantrophist. Bonds: Job, Rich, Criminal record. Occupation: Architect

Voice: Raspy

Attributes [hide]

Elysande Garfield, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Locksmith; and wants his loneliness to end

Flaws: Addict. Bonds: Rich, Nature, Has a crush. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Roland Gentry, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 10 (+0)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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