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Anselm Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Sheldon, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Sard (70 gp).


Social Check DCs


Wymar Darlington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet armored body suit, with a simple brown line shooting up and back down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Military. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Wymar Darlington, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Aquamarine (800 gp). Azurite (6 gp). 1 Antitoxin. 1 Thunderstones. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Agnes Jacobs, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is blonde and very short. Her eyes are hazel and beady.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Agnes took refuge in the old dungeon and found the beat up glaive and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by orcs. Agnes was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Agnes Jacobs, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Jane Wentworth, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and she perpetually has her ceremonial dagger ready. Her white hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Jane was born with her father's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was always very intelligent and has formed a secret society of specialists.

Motivation: A deep hatred of goblins.

Ideals: Fighting, Joker. Flaws: Insane, Secretive. Bonds: Attractive. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Jane Wentworth, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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