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NPC Generator

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Advanced [show]


Helen Perry, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses like a well dressed Detective does. She has a long brown ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Detective like her mother before her.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Helen Perry, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Citrine (30 gp). Azurite (16 gp). Zircon (30 gp). Blue star sapphire (1100 gp).


Social Check DCs


Avelina Breeden, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman wears a fancy grey dress. Her hair is short and blonde. Her eyes, though not visible through her cowl, are blue.

Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Avelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Avelina hails from a village terrorized by gnolls. Her father was a soldier and died while she was still young. Avelina was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: Wants to raise her children well; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Philantrophist. Bonds: Attractive, Military, Enemies, Family. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Avelina Breeden, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp.


Social Check DCs


Shane Langdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown small hat and brown clothes. He wears his hair in dreadlocks. His eyes are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Shane and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shane discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shane fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the west; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Shane Langdon, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Rolf Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his rapier. His chestnut hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Mundane, Insane. Bonds: Criminal record. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Rolf Abram, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Aquamarine (700 gp).


Social Check DCs

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