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NPC Generator

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Advanced [show]


Lance Cooper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor, and he perpetually has his sickle ready. His hair is red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was raised in a plains tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to unite with his brother

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Nature, Family. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Lance Cooper, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs


Don Marston, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a black scarf. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful wizard made him what he is. In his 10th year, his parents were killed by a goblins raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many goblins want him driven away

Ideals: Joker. Flaws: Fearful. Bonds: Mentor, Enemies, Criminal record. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Don Marston, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 8 (-1)16 (+3)
Skills Persuasion +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Sardonyx (70 gp).


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His white hair is smooth and relatively long. This brown eyed northerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Balimaar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Greedy, Lazy. Bonds: Adventurer, Immigrant, Job. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Richie, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)11 (+0) 6 (-2)17 (+3)
Skills Perception +1, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. A roughly beaten golden orb (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Cloth of gold vestments (110 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of his god on his torso. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His brown hair is heavily combed to the left. His eyes are likewise blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and to end his boredom

Flaws: Mundane, Antagonistic. Bonds: Rich, Religious, Slave. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Jocelyn Marlowe, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 12 (+1)6 (-2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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