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NPC Generator

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Lvl.
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Advanced [show]


Beatrice Barney, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in white turtlenecks beneath a green coat with blue slacks. Her golden hair is wavy and long. Her eyes are a pleasant brown.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can't help but pocket interesting objects she comes across

History: Sold as a small child to a wizard, Beatrice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Flaws: Ugly, Mundane. Bonds: Poor, Criminal record, Mentor. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Beatrice Barney, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. His red hair is knotted and matted. His eyes are violet.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast desert. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Disciplined, Justice. Bonds: Nature, Adventurer, Job. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Dustin Brandon, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 12 (+1)16 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His head has been shaved. He has a dull look in his amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Has a crush, Adventurer. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Thomas Cooper, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Bloodstone (60 gp). Fiery yellow corundum (600 gp). Onyx (60 gp).


Social Check DCs


Ralf Graham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with pastel pants. He is physically well-built. His chestnut hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich southern family. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Impeccable. Flaws: Disease. Bonds: Family, Rich, Immigrant. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Graham, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Banded mail.


Social Check DCs

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