Diggory Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small mountains village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Greedy. Bonds: Nature, Religious, Family. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Gomory Hastings, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is kept up in a ponytail inside a small hat. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Shy, Fearful. Bonds: Slave, Enemies. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp.
Aline Riley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears skinny pants and wears a grey and black robe with the hood down. Her blonde hair is still thick. She wears a mask on her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the north her family was never financially stable. She worked as a nervous Fisher and found it very stressful. She ran away from her former home and has been making her living as a Fisher for the past few years.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new fisher responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Fiery yellow corundum (1300 gp).
Nicholas Cornish, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is typically in his Tailor uniform. He has a hunchback. His moppish red hair is in a traditional bowl cut. His brown eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the north. A gifted student he started as a Server, but he got bored and became a Tailor. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Cloth of gold vestments (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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