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NPC Generator

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Advanced [show]


Isabella Brady, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Miner uniform. Her hair is white, silky, and of moderate length. Her eyes, though not visible through her cowl, are brown.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She struck the Miner job and began her own company from there.

Motivation: To be a Assassin again; and sabotage a competitor

Ideals: Opinionated, Philantrophist. Bonds: Job, Attractive, Mentor. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Isabella Brady, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Jade (50 gp).


Social Check DCs


Charles Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. His eyes are likewise hazel.

Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Pacifist, Entrepeneur. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Charles Kinsley, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 6 (-2)12 (+1)
Skills Arcana +5, Survival +1
Senses Passive Perception 8
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. White pearl (160 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs


Juliana Kimberley, Female Human [Permalink]

Personal [hide]

Description: A 4'9" eastern woman, she wears a grey tunic with red highlights, and long white pants that bunch up around her shoes. She wears a top hat to hide her balding. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When she's not drinking or sleeping the drinks off, she's doing music.

History: Juliana was born in the east. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of giants; and many giants want her driven away

Ideals: Persistence, Artistic. Flaws: Addict. Bonds: Nature, Adventurer, Enemies. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Juliana Kimberley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Religion +5, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Trym Kent, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. With a patchy chestnut beard and wild chestnut hair. His eyes are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Immigrant, Military. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Kent, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Obsidian (14 gp). Fire opal (1600 gp). Tiger eye turquoise (14 gp). Sardonyx (60 gp).


Social Check DCs

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