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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Maynild Tinley, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail. She carries with her a set of hand crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Stableman business at a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Fearful. Bonds: Job. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Maynild Tinley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)10 (+0) 11 (+0)9 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Williamina Fidget, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath her clothing is a huge mess of scar tissue. Her white hair is cut short with large spiked bangs in the front. She has a dull look in her amber eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful necromancer made her what she is. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker. Bonds: Rich, Slave, Mentor, Immigrant. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Williamina Fidget, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Golden pearl (90 gp). Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs


Beatrice Eastoft, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear blue tank tops with tan skirt. Her black hair is thinning but still full. Her eyes are gray and catlike.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the south. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Her religion dominates her actions; and meet up once more with her childhood friend

Ideals: Artistic, Philantrophist. Bonds: Immigrant, Adventurer, Religious. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Beatrice Eastoft, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)6 (-2) 12 (+1)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears yellow leather gloves, a yellow jacket, and tight pants. His golden hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear; and he wants to get laid

Ideals: Fighting. Flaws: Disease, Secretive, Fearful. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Blankley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Fiery yellow corundum (800 gp). 1 Minor magic item.


Social Check DCs

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