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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sybil Perry, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). She has a very tight haircut. Her eyes are blue and beady.

Personality: She will rave to anyone who will listen. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Sybil was born on a far western desert where she grew up under the tutelage of her mother, an expert Bowyer. She left for the west, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Insane, Disease. Bonds: Immigrant, Religious. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Sybil Perry, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Williamina Ramsey, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her white hair to look like a famous performer. Her blue eyes lackadaisically let the world flow into them.

Personality: She is a Brewer first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: The child of a Bricklayer, who enjoyed hunting, Williamina was taken on many hunting expeditions. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now owns her own business.

Motivation: Wants to open a new tavern; and someone believes her a fraud

Bonds: Job, Adventurer, Nature, Enemies. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Williamina Ramsey, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 17 (+3)10 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Blue sapphire (600 gp). Eye agate (7 gp). Azurite (7 gp). 1 Buckler.


Social Check DCs


Giselle Wentworth, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a violet cloak and cross-gartered red stockings. Sporting a red mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.

History: Born to a pair of adventurers, Giselle grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Human conditions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Passionate, Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Giselle Wentworth, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Aquamarine (500 gp). Star ruby (1500 gp).


Social Check DCs


Nicholas Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan cloak and cross-gartered green stockings. His auburn hair is styled in orderly dreadlocks. He has brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Fighting, Artistic, Logical. Bonds: Family, Slave. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Marleigh, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Azurite (16 gp). 1 Silver holy symbol. 1 Average lock. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs

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