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NPC Generator

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Advanced [show]


Ahlyssa Payton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Ahlyssa Payton, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Melissa Kenley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear green pants and tee shirts. Her silver hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are amber.

Personality: Her tongue was cut out and she uses sign language. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Melissa hails from a village terrorized by drow. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.

Motivation: To unite with her sister.

Flaws: Disease. Bonds: Immigrant, Rich, Enemies, Family. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Melissa Kenley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Moonstone (70 gp). Deep blue spinel (1600 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Radcliffe, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is singed and shortened. Her green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Herleva Radcliffe, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Chrysoprase (50 gp). Black pearl (1000 gp). Hematite (6 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has moderate length silver hair. His brown eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Gerald Charlton, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Obsidian (10 gp). Emerald (900 gp).


Social Check DCs

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