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NPC Generator

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Advanced [show]


Hadwisa Brent, Female Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern woman is wearing the road beaten gear of a warrior. She has dyed her greying white hair a little too much giving a sharp white color. She wears an eyepatch.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Detective, but she got bored and became a Apothecary. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Detective again.

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Hadwisa Brent, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)6 (-2) 13 (+1)10 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Deep blue spinel (200 gp). Blue quartz (13 gp). Blue quartz (13 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Adelaide Gentry, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and dresses in blue turtlenecks beneath a white coat with green slacks. She wears her auburn hair up. Her blue eyes are passionate and lively.

Personality: She speaks before she thinks and is too direct. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to loving parents in a slum to the west. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and balancing her hectic life and new healer responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Adelaide Gentry, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Juliana Halsey, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Barber uniform. She has styled her silver hair well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her mother's forge. She has achieved small success as a Barber.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job, Nature. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Juliana Halsey, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Paxton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Sage profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Navigator.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Arnold Paxton, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)6 (-2) 9 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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