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NPC Generator

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Advanced [show]


Millicent Harley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown vest and prefers yellow and white shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. With wild blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When she's not drinking or sleeping the drinks off, she's doing painting.

History: The child of a Layabout, who enjoyed hunting, Millicent was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Slave. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Millicent Harley, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Brown-green garnet (80 gp).


Social Check DCs


Adelaide Hornsby, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is black. Her gray eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.

History: Adelaide was born the youngest of three triplets. She worked as a nervous Mayor and found it very stressful. She now owns her own business.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Gifted, Philantrophist. Bonds: Family, Job, Adventurer. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Adelaide Hornsby, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 60 pp.


Social Check DCs


Hadwisa Graeme, Female Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears silk and lounges about seductively. Her hair is long and golden with streaks of red, and is pulled back with small green clips. Her green eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has all her life been fascinated with singing.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Hadwisa Graeme, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Agnes Wharton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her Stetson hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Agnes Wharton, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 7 (-2)8 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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