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NPC Generator

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Advanced [show]


Kyle Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His tied-back hair is brown. His eyes are a pleasant blue.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Kyle Ashley, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)5 (-3) 16 (+3)15 (+2)
Skills Investigation +0, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Moss agate (15 gp).


Social Check DCs


Trey Westcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His moppish white hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Trey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Addict, Disease. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Trey Westcott, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)19 (+4) 7 (-2)15 (+2)
Skills Insight +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven, Giant, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Juliana Law, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She wears her red hair down. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.

History: Born in the south to a Roofer, Juliana learned a great deal about her mother's area of expertise. In her 11th year, her parents were killed by a giants raid, leaving Juliana alone in the world. After a stint in an orphanage, she was adopted. She became a Roofer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Juliana Law, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Lapis lazuli (4 gp). Aquamarine (500 gp). Violet garnet (500 gp). 1 Good lock. 1 Spyglass. 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Ida Sutherland, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a desert tribe. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She doesn't get along with people that don't share her tastes; and a rival would like her out of the picture

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Nature, Criminal record. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Ida Sutherland, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Masterwork Musical instrument.


Social Check DCs

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