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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Tatum, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses like a well dressed Barrister does. His brown hair is long and unkept. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out south to avoid the crime he committed. He has worked as a Barrister like his mother before him.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Ugly, Selfish. Bonds: Job, Poor, Criminal record. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Clerebold Tatum, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly halberds and sickles. His hair is silver, silky, and of moderate length. His eyes are likewise green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Criminal record, Military. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Gerald Clare, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)10 (+0) 7 (-2)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Godfrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Barrister uniform. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Bricklayer again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Godfrey Roscoe, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 18 (+4)8 (-1)
Skills Animal Handling +7, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp.


Social Check DCs


Lewis Elton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Cartwright, who enjoyed hunting, Lewis was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Elton, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs

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