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NPC Generator

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Lvl.
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Seed

Advanced [show]


Jacoba Clare, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a violet and brown robe with the hood down. Her golden hair is well kept. Her eyes are likewise green.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a great chef.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Ploughman like her father before her.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Artistic, Gifted. Bonds: Immigrant, Adventurer, Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Jacoba Clare, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 13 (+1)7 (-2)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 4 Tanglefoot bags. 4 Smokesticks. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Rosalind Graham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean green cloak covering her clean studded leather. Her golden hair is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent mother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Family. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Rosalind Graham, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Don Garfield, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and has a large green mantle and cape that has been intricately interwoven into his tan robe. His skin is also unnaturally pale. He wears a wide-brimmed hat to hide his balding. His green eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Adventurer, Criminal record, Slave, Enemies. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Garfield, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills History +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Henry Merton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a white coat. He is tall, broad shouldered and powerfully built. His chestnut hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: He got into the Guard business at a young age. Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane, Impulsive. Bonds: Job, Criminal record. Occupation: Guard

Voice: German accent

Attributes [hide]

Henry Merton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Aquamarine (200 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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