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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rosalind Reid, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is greying and her face has many wrinkles. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She plays an instrument quite well.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered dancing. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly, Addict. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rosalind Reid, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Wymar Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple blue line shooting up and back down. He is physically well-built. He has a white handlebar mustache and slicked back white hair. His eyes are green.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Wymar Asheton, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Nicholas Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His golden hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer, Religious. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Nicholas Washington, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Margery Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She usually wears her violet robe and has her flail always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her moppish black hair is in a traditional bowl cut. Her green unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found.

Flaws: Disease, Shy, Antagonistic, Insomniac. Bonds: Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Margery Wedgwood, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs

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