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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Hadwisa Blyth, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple black robe with red stripes complete with hood. She has styled her blonde hair well, parting it to the right. She has gleaming, smiling green eyes.

Personality: She loves telling others what to do and how they should feel about things. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the north, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and to prove her worth to the world

Ideals: Athletic, Opinionated, Impeccable. Flaws: Impulsive. Bonds: Immigrant. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Hadwisa Blyth, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)6 (-2) 11 (+0)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Branson, Female Human [Permalink]

Personal [hide]

Description: This woman wears black trousers with green and white striped suspenders. She wears various colorful collared shirts. She has a penchant for wearing a ring with an oversized amber on her left hand. Her black hair has been sun bleached extensively. Her fierce green eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her sister before her, after school she went straight into learning to become a Miller. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Rich, Job. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Beatrice Branson, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Red-brown spinel (120 gp). Banded agate (16 gp).


Social Check DCs


Susannah Benson, Female Human [Permalink]

Personal [hide]

Description: She wears a green vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly silver, has prominent grey streaks. Her eyes, though not visible through her cowl, are green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. Susannah was born on a far southern island where she grew up under the tutelage of her father, an expert Sculptor. She left for the south, certain she would find work there.

Motivation: Expand her business.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature, Immigrant. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Susannah Benson, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Marston, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. She wears her hair in dreadlocks. She has green eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others.

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Slave. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Emma Marston, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 14 (+2)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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