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NPC Generator

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Advanced [show]


Margery Livingstone, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is wavy and long. Her eyes are blue and catlike.

Personality: She can speak with the recently deceased. She is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She has never given up on her music dream.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Margery Livingstone, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Bonds: Family, Immigrant, Job. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Trym Ainsworth, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Violet garnet (1500 gp). Black pearl (1500 gp).


Social Check DCs


Geoffrey Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a tan suit. His blonde hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast mountains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Justice. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Geoffrey Bradley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 13 (+1)5 (-3)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 3 Thunderstones. 3 Thunderstones. 1 Holy water.


Social Check DCs


Alice Wellington, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally well dressed albeit a few years behind the times. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a font of random trivia from the lore and stories she has discovered

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 16th year, her parents were killed by a giants raid, leaving Alice alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: A deep hatred of giants.

Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Alice Wellington, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)18 (+4) 9 (-1)10 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs

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