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NPC Generator

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Advanced [show]


Ermina Blyth, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Dilettante, and she perpetually has her spear ready. Her chestnut hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Ermina Blyth, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Giselle Stanley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Giselle grew up listening to her father's many stories. Giselle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Giselle Stanley, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His hazel eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: John was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and he wants to meet his childhood hero

Ideals: Professionalism. Bonds: Attractive, Job, Family, Adventurer. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

John Shelly, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Fire opal (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Gilbert Myerscough, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)7 (-2) 10 (+0)17 (+3)
Skills Investigation +1, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Jasper (60 gp). Bloodstone (60 gp). Rock crystal (60 gp). Brown-green garnet (90 gp).


Social Check DCs

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