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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Wallace, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears yellow trousers with black and tan striped suspenders. She wears various colorful collared shirts. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Griselda was born in the east. At a young age she loved to build and create. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in shield use. She has never given up on her dancing dream.

Motivation: Revenge; and she wants revenge against goblins

Ideals: Athletic, Fighting, Artistic, Persistence. Bonds: Enemies. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Griselda Wallace, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Sardonyx (70 gp). Hematite (14 gp).


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in red turtlenecks beneath a blue coat with black slacks. His hair is red and curly. He has several tiny amber earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Born in the south to a Engraver, William learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

William Mitchell, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Preston, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in earthy colors with a violet and blue handkerchief worn on his right side. His clothes are grease stained in places. His red hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Jocelyn Preston, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Susannah Braxton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her white hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 18th year, her parents were killed by a orcs raid, leaving Susannah alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and someone believes her a fraud

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Susannah Braxton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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