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NPC Generator

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Advanced [show]


Eloise Morley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'2", this woman is wearing colorful clothing, dressed as a Spice Merchant. Her white hair is kept up in a ponytail inside a top hat. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eloise took refuge in the large cave and found the beat up greataxe and armor she uses now. She was granted druidic powers by her dying brother.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Eloise Morley, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 15 (+2)9 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Star rose quartz (80 gp). Aquamarine (500 gp). Zircon (80 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Langley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a ceremonial dagger. Her red hair is kept up in a ponytail inside a broad hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: Elizabeth wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is able to fit into much smaller and tighter spaces than normal.

History: She was born to loving parents in a slum to the east. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Elizabeth Langley, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 10
Languages Common, Goblin, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Star ruby (1300 gp). Alexandrite (800 gp).


Social Check DCs


Millicent Middleton, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is brown and curly. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better village for her children.

Motivation: Retire the richest woman in the north; and seeks redemption

Ideals: Entrepeneur. Bonds: Attractive, Slave, Criminal record, Adventurer. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Millicent Middleton, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Alexandrite (1200 gp).


Social Check DCs


Mary Marleigh, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is wearing a long, grey cloak. She has no hair. Her eyes are hazel and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered singing. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Justice. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Mary Marleigh, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Tourmaline (90 gp).


Social Check DCs

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