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NPC Generator

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Advanced [show]


Griselda Hampton, Female Human [Permalink]

Personal [hide]

Description: She wears a yellow coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of a Performer, who enjoyed hunting, Griselda was taken on many hunting expeditions. A gifted student she started as a Performer, but she got bored and became a Barber. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand her business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Griselda Hampton, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 7 (-2)15 (+2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. Emerald (800 gp). Violet garnet (1500 gp).


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. With bright brown hair and a scraggly beard. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed, Mundane. Bonds: Military. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Thomas Blankley, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 10 (+0)5 (-3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Lewis Hallewell, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 7 (-2)12 (+1)
Skills Deception +4, Insight +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a yellow armored body suit, with a simple red line shooting up and back down. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Gerald Bentley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs

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