Rohesia Ramsey, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears bulky green painted plate armor. Her long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a blacksmith and was forced into it by her family
Ideals: Justice, Persistence. Flaws: Insomniac. Bonds: Family, Rich. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Obsidian (12 gp). 1 Minor magic item.
Nicholas Southey, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His head has been shaved. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Ploughman soon after.
Motivation: To be a Doctor again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Sard (20 gp). Star rose quartz (20 gp). Aquamarine (500 gp). 1 Masterwork Musical instrument. 1 Silk rope.
Gerard Atherton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple white robe with black stripes complete with hood. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: To prove his worth to the world; and to reunite with his absent mother
Ideals: Athletic. Flaws: Ugly, Impulsive, Mundane. Bonds: Family. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Half-Plate. 1 Full Plate. 1 Masterwork studded leather.
Rosalind Langston, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her red hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of orcs once and for all.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing her studies, news broke out that her hometown was attacked by orcs. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Racist. Bonds: Immigrant, Guardian, Enemies, Military. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


