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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Coombs, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with pastel stripes complete with hood. She carries with her a set of daggers on her belt, each one with a opal on the hilt. Her long red hair is drawn into a two foot long braid. Her violet eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has set out to sabotage the competition.

Motivation: Meet up once more with her childhood friend; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Enemies, Adventurer, Job. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Alice Coombs, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Charles Dudley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries a battered scimitar and tarnished lance as well. His hair is greying and his face has many wrinkles. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the north. His childhood dream was to be a Stableman, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Charles Dudley, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Roland Branson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His black hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Fletcher, Roland learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Fletcher job and began his own company from there.

Motivation: To share knowledge with the world; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Extrovert, Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Roland Branson, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Alexandrite (1600 gp).


Social Check DCs


Jocelyn Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a red handlebar mustache and slicked back red hair. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Adventurer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and he has a crush on the local adventurer

Ideals: Fighting. Flaws: Insomniac, PTSD. Bonds: Rich, Has a crush. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Jocelyn Blankley, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 6 (-2)13 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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