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NPC Generator

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Advanced [show]


Oriel Branson, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her tied-back hair is brown. She has gleaming, smiling hazel eyes.

Personality: Cocky and sure of herself, she believes she is the best Tanner born in the past three hundred years. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Poor. Occupation: Tanner

Voice: French accent

Attributes [hide]

Oriel Branson, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Simon Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Simon took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a crush on the local Healer; and he's in love

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Nature, Has a crush. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Simon Roscoe, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)14 (+2) 5 (-3)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 7
Languages Common, Draconic, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Matilda Harper, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is heavily combed to the left. Her ears are large.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Matilda Harper, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Alice Kinsley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Stableman business at a young age. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She struck the Stableman job and began her own company from there.

Motivation: She has passion for adventuring and risk; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Alice Kinsley, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Fiery yellow corundum (900 gp). Rich purple corundum (900 gp).


Social Check DCs

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