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NPC Generator

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Advanced [show]


Margery Halsey, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is thinning but still full. She has several tiny ruby earrings on each ear.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich eastern family. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Margery Halsey, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Aquamarine (900 gp). Red-brown spinel (150 gp).


Social Check DCs


Katherine Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes peer out from beneath her broad brown hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a desert tribe. She helped her father out around the business and became quite the natural. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Banker, and she later adopted a second son.

Motivation: Sabotage a competitor; and to unite with her sister

Ideals: Athletic. Bonds: Attractive, Family, Nature, Job. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Katherine Graeme, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his red hair. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Navigator profession.

History: Born to a Navigator, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist. Bonds: Poor, Attractive, Job. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Huxley, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his falchion ready. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Insane, Disease. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Lance Walcott, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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