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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emeny Marleigh, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear ponchos typically of a light grey in addition to tight pants. Her chestnut hair is cut short. Her eyes are a pleasant blue.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in a small mountains village. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: A strong sense of loyalty to Human people; and she is unsatisfied with her job

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Nature, Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Emeny Marleigh, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears dark leathers with embroidery. Her white hair is well kept. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She misses her home and complains about the freezing weather, even in summer.

History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Immigrant, Military, Job. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Eva Graeme, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black shirt with thin tan vertical stripes and black pants. He wears a small hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Animal Trainer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Randal Branson, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in black turtlenecks beneath a green coat with black slacks. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Optimist, Professionalism, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Addington, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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