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NPC Generator

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Advanced [show]


Geva Hayden, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of shields on her belt, each one with a aquamarine on the hilt. She has dyed her greying red hair a little too much giving a sharp red color. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Geva Hayden, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Obsidian (10 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Clare, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Artistic. Bonds: Military, Nature, Religious, Criminal record. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Godfrey Clare, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Alice Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length white hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She can speak with the recently deceased. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Enemies, Rich, Family, Adventurer. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Alice Winterbourne, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Smoky quartz (40 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her black hair is cut short. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Miller business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Miller soon after.

Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Job, Attractive. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Millicent Kenley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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