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NPC Generator

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Advanced [show]


Oriel Shirley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports golden long hair. Her blue eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Persistence. Bonds: Rich, Nature, Attractive. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Oriel Shirley, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)7 (-2) 17 (+3)15 (+2)
Skills Investigation +1, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Onyx (60 gp). Tourmaline (150 gp). Golden yellow topaz (200 gp). Malachite (4 gp).


Social Check DCs


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man prefers to wear flannel. He keeps his long blonde hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Jeweler, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Theodoric Cornish, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He carries a battered dagger and tarnished ceremonial dagger as well. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his painting dream.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Bonds: Nature, Rich, Family. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Anselm Skelton, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 14 (+2)19 (+4)
Skills Athletics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Malachite (4 gp). Citrine (70 gp). 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs


Roland Tattersall, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with black pants. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. With a patchy chestnut beard and wild chestnut hair. This hazel eyed easterner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carter mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Adventurer, Job. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Roland Tattersall, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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