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NPC Generator

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Advanced [show]


Cory Morton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He has a red handlebar mustache and slicked back red hair. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Cory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Cory Morton, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Freshwater pearl (12 gp). Aquamarine (1000 gp). Blue quartz (12 gp).


Social Check DCs


Giselle Shelby, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a small hat to cover her moderate length brown hair. She is baby faced.

Personality: This woman loves music and to teach people music more than just about anything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north to a Fletcher, Giselle learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Giselle Shelby, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Adelard Heiser, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to cover his moderate length silver hair. He has amber eyes.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted arcane powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Adelard Heiser, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Athletics +7, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Infernal, Druidic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Geva Altham, Female Human [Permalink]

Personal [hide]

Description: She wears a pastel coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head, and she perpetually has her longsword ready. She wears a colorful flower in her auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is a Layabout first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Marshal profession.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Geva was left her father's suit of armor and trained in its use and care. She then took over the family business and is one of the better Layabout for hire.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Military. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Geva Altham, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Coral (110 gp).


Social Check DCs

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