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NPC Generator

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Advanced [show]


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mason again

Ideals: Passionate, Gifted, Fighting. Bonds: Has a crush, Job. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Ralf Melancon, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Clerebold Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His white hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: The child of western immigrants he idolized his father. Clerebold was born on a far western mountains where he grew up under the tutelage of his father, an expert Bookbinder. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Clerebold Heiser, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Fighting. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Norman Barlow, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 6 (-2)18 (+4)
Skills Arcana +6, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Sarah Brandon, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her black hair is cut short. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered

History: She is a Chromatic Dragon in disguise. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her old friends

Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Job, Debt. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Sarah Brandon, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Moss agate (8 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp).


Social Check DCs

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