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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Yvonne Marlowe, Female Human [Permalink]

Personal [hide]

Description: This southern woman is typically in her Bounty Hunter uniform. Her clothes are grease stained in places. Her white hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also hits on women, regardless of circumstances.

History: Yvonne was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has a crush on the local Farmer.

Flaws: Shy. Bonds: Job, Poor, Immigrant, Has a crush. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Yvonne Marlowe, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Smoky quartz (70 gp). Sard (70 gp). Violet garnet (1100 gp).


Social Check DCs


Susannah Chatham, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has slicked back golden hair. Her green eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Disciplined. Bonds: Adventurer, Poor, Military, Family. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Susannah Chatham, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Ermina Rutland, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her white hair is lengthy. This brown eyed westerner is not easily forgotten.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Military, Immigrant. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ermina Rutland, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 8 (-1)12 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Ermina Melancon, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Ugly, Insomniac, Secretive. Bonds: Rich. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Ermina Melancon, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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