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NPC Generator

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Advanced [show]


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. Wymar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Body Guard. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Wymar Kelsey, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has shaved his head bald. His eyes are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of a Locksmith, who enjoyed hunting, John was taken on many hunting expeditions. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young John began to lead the lost caravan. He now mingles about in high society.

Motivation: He wants revenge against gnolls; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Bonds: Rich, Adventurer, Enemies, Nature. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

John Morton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Percival Brady, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in whip use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Passionate, Justice, Fighting. Bonds: Rich, Enemies. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Brady, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Superior lock.


Social Check DCs


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Merchant, who enjoyed hunting, Henry was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He became a Miner soon after.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Henry Marlowe, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs

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