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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Home, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered axe and tarnished club as well. Her brown hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. In the meantime she has taken over work as a Assassin and occasionally as a mercenary.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Slave. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Sarah Home, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp.


Social Check DCs


Margery Marley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant violet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Barkeep business at a young age. Margery was born on a far northern desert where she grew up under the tutelage of her father, an expert Barkeep. She is searching for what she claims is her rightful reward.

Motivation: Further expansion of business; and expand her business

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Margery Marley, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He carries a battered lance and tarnished scimitar as well. His brown hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Doctor mother left him crippled. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Sabotage a competitor.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Disease. Bonds: Job. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Lance Oakley, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Black star sapphire (1300 gp). White opal (1300 gp). Azurite (15 gp).


Social Check DCs


Conrad Atterton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large black jacket. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Conrad Atterton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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