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NPC Generator

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Advanced [show]


Oriel Garrick, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is covered beneath a completely black helmet.

Personality: She snorts whenever she laughs or is feeling confident. A true patriot, Oriel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and she is greedy

Flaws: Ugly. Bonds: Military, Rich, Family. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Oriel Garrick, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Rhodochrosite (14 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Susannah Kimberley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her eyes are brown and beady.

Personality: She dislikes all the random violence that takes place in the north. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to get laid; and she has a crush on the local bookbinder

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly. Bonds: Has a crush. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Susannah Kimberley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Marlee, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black coat over a violet low-cut shirt, and a deerstalker hat upon her head and is in decent physical shape. She has a long auburn ponytail with little hanging trinkets. She has hazel eyes and a black hat with a violet feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Logical, Artistic. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Millicent Marlee, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills History +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Jocelyn Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This gray eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Criminal record, Poor. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Mori, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 11 (+0)4 (-3)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Freshwater pearl (8 gp). Obsidian (8 gp). Malachite (8 gp).


Social Check DCs

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