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NPC Generator

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Advanced [show]


Elysande Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born on a small isolated farm. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Elysande and her spouse have recently divorced.

Motivation: She has money and likes to spend it.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Elysande Snowdon, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Lewis Rutherford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. He has wavy black hair. His amber eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and wants to raise his children well

Ideals: Justice, Gifted. Bonds: Family, Immigrant. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Lewis Rutherford, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Carved bone or ivory statuette (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Badger, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of axes on his belt, each one with a emerald on the hilt. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Gerard studied abroad. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Professionalism, Gifted. Bonds: Criminal record, Has a crush. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Badger, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp.


Social Check DCs


Cory Fulton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Farmer does. His black hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Shy, Disease. Bonds: Job, Attractive, Rich. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Fulton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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