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NPC Generator

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Advanced [show]


Bertram Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and he perpetually has his bastard sword ready. He has dyed his greying red hair a little too much giving a sharp red color. This violet eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He worked as a nervous Actor and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Bertram Pinkerton, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)18 (+4) 8 (-1)5 (-3)
Skills History +7, Intimidation +0
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Rock crystal (40 gp). Rose (40 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His red hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He works hard and plays hard.

History: He is a Lamia in disguise. A freak accident while working with his Hunter mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He has passion for adventuring and risk.

Flaws: Racist, Hedonist, Disease. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Robert Denholm, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 6 (-2)10 (+0)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Brown-green garnet (150 gp). Rock crystal (40 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Skelton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. He sports a long brown beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Attractive, Military, Job. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Henry Skelton, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Hugh Carlyle, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears bulky grey painted plate armor. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Optimist. Bonds: Immigrant, Rich, Adventurer, Religious. Occupation: Performer

Voice: German accent

Attributes [hide]

Hugh Carlyle, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Sapphire pendant on gold chain (1400 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).


Social Check DCs

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